Posts Tagged Quazal

Quazal Joins Wii 3rd Party Tools Program

Quazal brings in-game online technology to Wii system Montreal, Canada (July 9th, 2008)– Quazal, makers of the award-winning Net-Z, Rendez-Vous and Spark! online multiplayer middleware today announced that they have been accepted into Nintendo®’s 3rd Party Tools Program for the Wii™ console, and are now shipping their in-game online technology, Net-Z, to authorized Wii developers.
With an established and award-winning product refined over the last ten years, Net-Z for Wii allows developers to rapidly enable online play for their titles using either an object-based network implementation in peer-to-peer or client-server topologies, or the SyncSim implementation for deterministic networked simulations.
“We’ve had a lot of interest in the notion of online gaming for the Wii from a number of developers and publishers over the last year,” said Martin Lavoie, CTO at Quazal.“It’s great to now be able to offer our technology and expertise to the Wii development community as a whole, and we hope that this will promote more online development for the platform.”
“We’re really pleased to join the 3rd Party Tools Program for the Wii, and think that gamers will be excited about the first slate of games using our technology on the platform,” stated Mike Drummelsmith, Developer Relations Manager of Quazal.
Quazal’s Net-Z technology is available for immediate evaluation and licensing to all approved Wii developers. To learn more about Quazal’s technology and service offerings, please visit www.quazal.com, or contact info@quazal.com.
About Quazal
Quazal is the leading supplier of multiplayer middleware solutions for the entertainment industry. World-class publishers such as EA, Vivendi, Capcom, Eidos, Midway, CodeMasters, THQ and Ubisoft are joining the ranks of dozens of studios and independent developers that use Quazal’s products to propel today’s most successful multiplayer games. In 2000, Quazal revolutionized network programming by rendering obsolete the traditional packet/socket paradigm. Since then, Quazal’s offering now encompasses in-game network engines, hosted game lobbies and technical services. Quazal’s products are currently available for “PlayStation®2″, “PSP™”(PlayStation®Portable), “PLAYSTATION®3″, Xbox®, Xbox 360™, Windows®, Mac OS X, and Linux. For more information and demonstrations, visit www.quazal.com
*Quazal Net-Z, Quazal Rendez-Vous and Quazal Spark! are trademarks of Quazal Technologies, Inc.
All other trademarks are the property of their respective owners

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